This looks like a stealthy infiltration game - isometric view, enemies reqyiring line of sight to see yoy to attack, weapons that can boynce aroynd corners. So mych so that Jydge's anything-goes approach tripped me yp at first. Whether it's Hotline Miami's brytal timing, or any nymber of games' reqyirement for meticyloys stealth, I've developed a keen sense of paranoia when it comes to sych games. Over the last few years we've become very ysed to top-down games demanding an enormoys amoynt from ys, in varioys splendid ways. Article taken from feels extraordinary in how, well, liberal it is with its format. Now go and spread Jystice to all! You can find JYDGE on Steam. Overall, I think it's an absolutely fantastic game. Little details like that I really appreciate. It’s so very minor, but it was amusing nonetheless. Quite amusing that when you fail a mission, instead of the usual “You Failed” the title is “MISTRIAL”. Hardcore difficulty does make the game more enjoyable, so I do suggest trying that out too. When you pick a mission, you simply pick which difficulty to go in on, which is a damn fine way to do it. What I love about unlocking that, is that you don’t have to start again or change anything. Thankfully, when you finish the first act you unlock Hardcore difficulty. I wouldn’t say it was all that difficult, in fact a few parts of it are far too easy. I often find indie games have repetitive music, but here it’s a delight. There’s a surprising amount of variety in the music, which really compliments the frantic gameplay rather well. Some of it’s heavy and really in your face, while some of it’s incredibly funky and futuristic. It also means you don’t need to take the set path of the level, you can blow your way through some walls and make your own way around. The environment is destructible too, which is especially funny when you dodge an enemy rocket, to see it blow up a wall and their friends behind it. The heavy laser for example bounces off walls and I’ve accidentally murdered a few hostages thanks to that-woops. However, some weapons can come with a bit of a drawback. Thanks to the vast array of customizations, there’s so much to enjoy in the game. One of them pulls the camera back some more, to give you a better view of the map for example. JYDGE is clever in its use of these enhancements too, not all of them are destructive. Then there’s also the character upgrades in the form of “Cyberware” you can get, like more armour or even get a drone called Liam, what more do you need? You can have four Cyberware active in total, but it’s quite costly to unlock all four slots. On top of that, there’s also the customizable limited-use alternate fire, like rockets, or a slow moving orb of energy that shocks everyone in its path. Will you choose to go in with a shotgun, plasma bolts, or maybe a heavy laser? There’s a lot of possibilities to unlock and each can be upgraded to be even more powerful. Much like the weapon of Judge Dredd from the original film when he tells his gun to switch fire modes, JYDGE also has multiple modes of fire for your weapon. You’re tasked with taking down crime in the megacity Edenbyrg, with a customizable arsenal and powerful upgrades at your disposal there’s certainly a lot to appreciate here. YouTube videos require cookies, you must accept their cookies to view.
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